Solid Angle Houdini To Arnold v3.3.0 for Houdini

Solid Angle Houdini To Arnold v3.3.0 for Houdini (Win/Mac/Lnx) | 1.28 GB (Total)
Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
Author: nono
Cozzi - Intro to Houdini

Cozzi - Intro to Houdini
English | Size: 3.3GB
Category: Tutorial
Introduction to Houdini.
In this series we will start from the bottom and work our way up in the most common areas of houdini such as explosions, lightning and destruction. The series is structured in a easy to follow, step by step path to get familiar with houdini in an easy and calculated way.
Author: Bo0mB0om
SideFX Houdini FX 17.0.459

SideFX Houdini FX 17.0.459 | 1.4 Gb
SideFX has released a new sneak peek for Houdini 17.0.459, the next update to its 3D animation and FX software. Unlike its Siggraph demo, which focused on the new PolyDraw direct modelling system, it shows what looks to be the entire feature set, including UVs; animation; hair, fluids and dynamics simulation; and rendering.
Author: yanfan001
Solid Angle Houdini to Arnold 3.2.2 for Houdini

Solid Angle Houdini to Arnold 3.2.2 for Houdini | 812 MB (Total)
Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
Author: voska89
SideFX Houdini v14.0.201.13 MACOSX-Xforce 181218

SideFX Houdini v14.0.201.13 MACOSX-Xforce | 515/577MB
Side Effects Software, an industry leader in 3D animation and visual effects software, is proud to announce the immediate release of Houdini 14. With a new Position-Based Dynamics solver for granular simulation, new crowd pipeline tools, user interface enhancements and grooming tools for hair and fur, this release brings a better user experience, improved scalability and optimized performance to VFX artists, animators and game makers.
Author: hunterlucky